In order to allow users to better interact with our program, we have begun development of a GUI. The creation of a simple user-friendly interface is especially important as we expect that many of our users may not be familiar with more technical interfaces, such as a Linux command line. The GUI implementation began when [...]
Posts from ‘June, 2010’
Four Plans and a Ziggurat
After we figured out how to greatly simplify our 3d models, Sara and I turned out attention to creating different levels of elevation. As a concept this is pretty simple; we used different brightnesses in areas of our 2d picture to tell Blender which shapes we wanted to be the highest, second highest, etcetera., all [...]
The Mega, GPS, and REAL32s
More on the ardupiolt Mega and the Transterpreter. When we started the Transterpreter did not support Arduino Mega boards… thisRead the Rest…
More Mail
Yesterday we received a package from Hobby King. This is our new battery charger. It charges and discharges up toRead the Rest…
Building the Fuselage
The fuselage, like the wing, was built using both pink insulation foam, and the foam core poster board. First theRead the Rest…
Airplane Build Update
To catch everyone up on some of the details of the Flying Gator build I will walk through some ofRead the Rest…
Christmas in June?
The red Sparkfun box we had been waiting for arrived early last week. Everything that was ordered came in… HereRead the Rest…
Slashdot!
We got picked up by Slashdot today. Wootness.
We’re currently in a fast-and-furious hack mode leading up to OSCON. If you’re interested in trying out our tools, you can grab our book and download a Mac version of our development environment (frie…
release early, release often
Last summer, I had the good fortune of taking part in Red Hat’s 2009 POSSE. It was an absolutely excellent experience, and many of the things we did and talked about have required much reflection and continued conversation for the ideas to take root. It also took some hutzpah: along with a colleague (and super-ninja [...]
Designing the Interface
During one of our recent meetings, we decided that while Sara and Stephanie continue working on constructing the guts of the image manipulation portion of the software, I would begin working on the front end or the interface for the software. Last week I downloaded and started exploring Django, which is a python-driven framework for [...]