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	<title>Planet Rockalypse</title>
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	<link>http://planet.rockalypse.org</link>
	<description>Everything @ rockalypse.org, and then some</description>
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		<title>First Steps</title>
		<link>http://www.rockalypse.org/blogs/rescue/2010/08/23/first-steps/</link>
		<comments>http://www.rockalypse.org/blogs/rescue/2010/08/23/first-steps/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 02:33:36 +0000</pubDate>
		<dc:creator>khardey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tchffrc]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/rescue/?p=12</guid>
		<description><![CDATA[Summer is over, so it’s time to get to work! Of course, my summer wasn’t spent being lazy all the time. With Dr. Jadud’s advice, Dr. Goadrich obtained an Arduino &#8211; open source hardware &#8211;  in order for me begin &#8230; <a href="http://www.rockalypse.org/blogs/rescue/2010/08/23/first-steps/">Continue reading <span>&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Summer is over, so it’s time to get to work! Of course, my summer wasn’t spent being lazy all the time. With Dr. Jadud’s advice, Dr. Goadrich obtained an <a href="http://www.sparkfun.com/commerce/product_info.php?products_id=9837">Arduino</a> &#8211; open source hardware &#8211;  in order for me begin learning how to wire circuits and code programs for it. I began working with the examples given by the kit. The Arduino code is written in C, thus making some the simple circuits of multiple LEDs require many lines of code.</p>
<p>To combat this problem, I began learning to program the Arduino using a library of code written in occam-pi called <a href="http://www.concurrency.cc/book/">Plumbing</a>. This allowed programs trying to handle multiple things at the same time to have only a few lines of code.</p>
<p>As the summer ended, I began trying to wire my own circuits and branching off to write my own programs with Plumbing. I am having trouble getting the motor in my circuit to turn on, and that is what I will continue working on this week.</p>
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		<title>free interaction design for your open source project</title>
		<link>http://www.sububi.org/2010/08/18/free-interaction-design-for-your-open-source-project/</link>
		<comments>http://www.sububi.org/2010/08/18/free-interaction-design-for-your-open-source-project/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 21:25:37 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[cs education]]></category>
		<category><![CDATA[opengroup]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[posse]]></category>

		<guid isPermaLink="false">http://www.sububi.org/2010/08/18/free-interaction-design-for-your-open-source-project/</guid>
		<description><![CDATA[<p>During the summer of 2009, I had the good fortune of taking part in the Red Hat POSSE programme, meeting a bunch of excellent open source peeps, and getting a sense for how I might introduce more of my students to the world of open source contribution. This last spring, my colleague and I introduced 40 <span> . . . &#8594; Read More: <a href="http://www.sububi.org/2010/08/18/free-interaction-design-for-your-open-source-project/">free interaction design for your open source project</a></span>]]></description>
			<content:encoded><![CDATA[<p>During the summer of 2009, I had the good fortune of taking part in the <a href="http://www.teachingopensource.org/index.php/POSSE_2009">Red Hat POSSE programme</a>, meeting a bunch of excellent open source peeps, and getting a sense for how I might <b>introduce more of my students to the world of open source contribution</b>. This last spring, my colleague and I introduced 40 first-year students to the Fedora project. This semester, I&#8217;d like to introduce y&#8217;all to a few more.</p>
<p><b>This semester I will be leading eight intrepid students in an exploration of interface design and development at Allegheny College. Your open source project (or a small part of a larger project) could benefit greatly from these students, if you&#8217;re interested.</b></p>
<h3>HOW YOU CAN HELP</h3>
<p>I want developers/managers from &#8220;projects&#8221; that have a GUI. I say &#8220;projects&#8221; because you might be the lead on, say, a network settings dialog box that is part of Fedora. <b>You need to be of the mindset that your GUI could always be better</b>, but you never seem to have the time to sit down and do heuristic evaluations, sit users and do interaction testing, and so on. If we work with you, you also have to <b>commit to being timely in responding to the students</b>—most likely on your developer mailing lists—because we can&#8217;t wait for two weeks to go by in a 14-week semester while we&#8217;re waiting to hear back from you. (I&#8217;m not talking about 5-minute response times, but if you can&#8217;t reply to email from people trying to make your project better within 24-48 hours, please don&#8217;t respond.)</p>
<p>Basically, we ask that your community be reasonably responsive, and <b>we&#8217;ll be doing all the work</b>.</p>
<h3>WHAT WE WILL DO FOR YOU</h3>
<p><a href="http://www.flickr.com/photos/blakespot/2378676830/" title="Macintosh Plus by blakespot, on Flickr"><img src="http://farm4.static.flickr.com/3067/2378676830_c84a43d027_m.jpg" width="240" height="180" alt="Macintosh Plus" align="right" hspace="5" vspace="5" /></a></p>
<p>Small teams of students will, throughout the semester, engage one or more of these projects as budding interface designers. They have no prior experience in this regard, but will be engaging material on lo-fi prototyping, usability, the psychology of interface design, and so on. We will be discussing this material (which we will try and do in as open a manner as possible) and directly applying what we learn to the interfaces that are part of your project.</p>
<p><b>The students will work within your community, using your tools (mailing lists, wikis, etc.)</b>. I do not expect them to <i>implement</i> their designs, although some of them may be capable of doing so, and they might even do it. This, however, will not be a requirement of the course. (Not everyone in the course is capable.) If their work is good, and you like what you see, we only ask that you give their efforts serious consideration for implementation&#8230; we&#8217;re working with you because we don&#8217;t want to be doing interface design and testing in the abstract, but instead <b>we want to add value to real projects through our efforts</b>.</p>
<h3>SOUND GOOD TO YOU?</h3>
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<p>If it does, please drop me an email (<b>mjadud at allegheny dot edu</b>). If you&#8217;d like to talk to me on the phone, I&#8217;m happy to chat—<b>92JADUDM92</b> is my Google Voice number, which&#8230; well, it&#8217;s new to me, so we&#8217;ll see what happens.</p>
<p>I don&#8217;t (yet) have the course website up, but <a href="http://www.rockalypse.org/courses/cmpsc303f10">it will probably live here when it goes live</a>&#8230;</p>
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		<title>An Updated GUI</title>
		<link>http://www.rockalypse.org/blogs/osfa/2010/08/16/an-updated-gui/</link>
		<comments>http://www.rockalypse.org/blogs/osfa/2010/08/16/an-updated-gui/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 19:05:28 +0000</pubDate>
		<dc:creator>Sara</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/osfa/?p=273</guid>
		<description><![CDATA[The OSFA software now flaunts an improved GUI with many new features. The first thing that users will notice after starting OSFA is splash screen and tool icons, as can be seen here: When starting a new project the user is allowed to input the size of their Canvas to work on. Once the user [...]]]></description>
			<content:encoded><![CDATA[<p>The OSFA software now flaunts an improved GUI with many new features. The first thing that users will notice after starting OSFA is splash screen and tool icons, as can be seen here:</p>
<div id="attachment_274" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/splashscreenshot.png"><img class="size-medium wp-image-274" title="splashscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/splashscreenshot-300x205.png" alt="" width="300" height="205" /></a><p class="wp-caption-text">Introductory splash screen and tools window with icons</p></div>
<p>When starting a new project the user is allowed to input the size of their Canvas to work on.</p>
<div id="attachment_275" class="wp-caption aligncenter" style="width: 210px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/sizescreenshot.png"><img class="size-full wp-image-275" title="sizescreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/sizescreenshot.png" alt="" width="200" height="100" /></a><p class="wp-caption-text">The size window</p></div>
<p>Once the user inputs the size, OSFA calculates the number of sprinkles and displays the Canvas. In the preferences window, the user can select whether they would like a grid to be displayed. Each square in the grid represents one sprinkle.</p>
<div id="attachment_276" class="wp-caption aligncenter" style="width: 241px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/gridscreenshot.png"><img class="size-medium wp-image-276" title="gridscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/gridscreenshot-231x300.png" alt="" width="231" height="300" /></a><p class="wp-caption-text">The user&#39;s canvas with a grid enabled</p></div>
<div id="attachment_277" class="wp-caption aligncenter" style="width: 210px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/preferencesscreenshot.png"><img class="size-full wp-image-277" title="preferencesscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/preferencesscreenshot.png" alt="" width="200" height="100" /></a><p class="wp-caption-text">The preferences window</p></div>
<div id="attachment_278" class="wp-caption aligncenter" style="width: 241px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/nogridscreenshot.png"><img class="size-medium wp-image-278" title="nogridscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/nogridscreenshot-231x300.png" alt="" width="231" height="300" /></a><p class="wp-caption-text">The user&#39;s canvas with the grid disabled</p></div>
<p>The user may then begin drawing their diagram. There are three different tiers that a user has to work with. If a sprinkle is designated as red then it will be the raised to the highest level when the image is converted to 3D, orange is the middle level, yellow the lowest. Therefore, the following 2D drawing:</p>
<p><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/2dstairsscreenshot.png"><img class="aligncenter size-medium wp-image-279" title="2dstairsscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/2dstairsscreenshot-300x261.png" alt="" width="300" height="261" /></a>will look like a rising and falling staircase in 3D, as can be seen here:</p>
<div id="attachment_280" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/3dstairsscreenshot.png"><img class="size-medium wp-image-280" title="3dstairsscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/3dstairsscreenshot-300x125.png" alt="" width="300" height="125" /></a><p class="wp-caption-text">The above image converted to 3D</p></div>
<p>In the creation of their 2D image, the user has 3 different brush sizes available to them, 1&#215;1, 2&#215;2, and 3&#215;3:</p>
<p><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/brushsizesscreenshot.png"><img class="aligncenter size-medium wp-image-281" title="brushsizesscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/brushsizesscreenshot-280x300.png" alt="" width="280" height="300" /></a>The user can also create 3D shapes: hemispheres, cones, and cylinders, as well as Braille labels. In order to create a 3D shape the user selects the shape&#8217;s tool and then drags their mouse across the sprinkles they would like to be included in the shape. The selected pixels will appear gray, like so:</p>
<div id="attachment_282" class="wp-caption aligncenter" style="width: 290px"><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/creating3dshapescreenshot.png"><img class="size-medium wp-image-282" title="creating3dshapescreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/creating3dshapescreenshot-280x300.png" alt="" width="280" height="300" /></a><p class="wp-caption-text">In the process of creating a 3D shape</p></div>
<p>Upon release of the mouse, a 2D circle will appear that encompasses all of the sprinkles that were selected. The color of the circle denotes the 3D shape that will be created: hemispheres are green, cones are blue, cylinders are purple. Here is the 2D circle that was formed after the mouse was released in the above image:</p>
<p><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/created3dshapescreenshot.png"><img class="aligncenter size-medium wp-image-283" title="created3dshapescreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/created3dshapescreenshot-280x300.png" alt="" width="280" height="300" /></a></p>
<p>The user can add as many 3D shapes as they would like:</p>
<p><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/createdmultipleshapesscreenshot.png"><img class="aligncenter size-medium wp-image-284" title="createdmultipleshapesscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/createdmultipleshapesscreenshot-280x300.png" alt="" width="280" height="300" /></a>Here is the 3D view of the three created shapes:</p>
<p><a href="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/blendershapesscreenshot.png"><img class="aligncenter size-medium wp-image-286" title="blendershapesscreenshot" src="http://www.rockalypse.org/blogs/osfa/wp-content/uploads/2010/08/blendershapesscreenshot-300x114.png" alt="" width="300" height="114" /></a>Also available are the eraser and clear all tools. They both do just as their name suggests. The eraser tool may also be used with any of the three brush sizes and, when dragged, rids of any tier colors that have been placed over the selected area. If the eraser tool is selected and then a 3D shape or Braille label is selected then that object is erased. The clear all tool clears the entire canvas.</p>
<p>Also, a user can open an image file. It will then be sprinklized and available for the user to edit with any of the features mentioned above.</p>
<p>Once a user is done they can use a tool bar option to send their image data to the Blender script which will render their 3D image for viewing as well as produce the STL file necessary for printing the object.</p>
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		<title>Getting Started</title>
		<link>http://www.rockalypse.org/blogs/rescue/2010/08/12/getting-started/</link>
		<comments>http://www.rockalypse.org/blogs/rescue/2010/08/12/getting-started/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 15:17:24 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[robotics]]></category>
		<category><![CDATA[tchffrc]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/rescue/?p=6</guid>
		<description><![CDATA[And so we begin another year of research! This year, we&#8217;ll be continuing our explorations of parallelism and robotics by diving into the Trinity College Home Fire Fighting Robot contest! There&#8217;s more to our work than that, but hey&#8230; this &#8230; <a href="http://www.rockalypse.org/blogs/rescue/2010/08/12/getting-started/">Continue reading <span>&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/plutor/1818329845/"><img class="alignright" title="Little Blue Robot" src="http://farm3.static.flickr.com/2123/1818329845_4dea0665ca_m_d.jpg" alt="CC-BY Plutor (http://www.flickr.com/photos/plutor/1818329845/)" width="180" height="240" /></a><br />
And so we begin another year of research! This year, we&#8217;ll be continuing our explorations of parallelism and robotics by diving into the <a href="http://www.trincoll.edu/events/robot/">Trinity College Home Fire Fighting Robot contest</a>! There&#8217;s more to our work than that, but hey&#8230; this is just the first blog post&#8230;</p>
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		<title>Some good, and some bad news…</title>
		<link>http://www.rockalypse.org/blogs/flyinggator/2010/08/02/some-good-and-some-bad-news/</link>
		<comments>http://www.rockalypse.org/blogs/flyinggator/2010/08/02/some-good-and-some-bad-news/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 18:25:32 +0000</pubDate>
		<dc:creator>armstri</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/flyinggator/?p=62</guid>
		<description><![CDATA[Well, the good news first. We have made headway on obtaining our compass heading through the GPS chip. We have<a href="http://www.rockalypse.org/blogs/flyinggator/2010/08/02/some-good-and-some-bad-news/">Read the Rest...</a><div></div>]]></description>
			<content:encoded><![CDATA[<p>Well, the good news first.  We have made headway on obtaining our compass heading through the GPS chip.  We have adjusted our parser to discriminate the NMEA strings based on their &#8220;tag&#8221; (default config. spits out 3 different strings) and to pull out the true heading.  It is kinda cloudy today in meadville so we got a satellite lock but I don&#8217;t think that it was a great one.  </p>
<p>The bad news is that the airplane still has the tendency to nose down and to the left.  We did a little bit more ground testing today to rule out the presence of crippling motor noise.  We didn&#8217;t notice much change of the leveling reflexes between throttle off and throttle on (1-100%).  We did a little manual linkage adjustment because the trim on the radio was slightly off from the trim on the autopilot (very possibly leading to a left turn).  We also doubled the amount of elevator throw that the airplane has when trying to correct an improper pitch condition.</p>
<p>Hopefully the weather clears up soon so that we can fly&#8230;</p>
<p>Ian </p>
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		<title>The Flying Gator 2010-07-27 16:00:03</title>
		<link>http://www.rockalypse.org/blogs/flyinggator/2010/07/27/65/</link>
		<comments>http://www.rockalypse.org/blogs/flyinggator/2010/07/27/65/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 16:00:03 +0000</pubDate>
		<dc:creator>armstri</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/flyinggator/?p=65</guid>
		<description><![CDATA[The UAV flew again yesterday afternoon for some more flight code testing.  We now have a level flight sequences and<a href="http://www.rockalypse.org/blogs/flyinggator/2010/07/27/65/">Read the Rest...</a><div></div>]]></description>
			<content:encoded><![CDATA[<p>The UAV flew again yesterday afternoon for some more flight code testing.  We now have a level flight sequences and turning sequences running on a timer.  Level flight needed a little tuning as it had a tendency to roll to the left, and then dive.  I updated the zero position of the sensors, and will make sure that our sensor is perfectly level.  Turns seemed to work ok, but it was hard to tell with our level flight issues.  We will be testing again this afternoon starting at 1:00 P.M at Robertson Field.</p>
<p>Once we get level flight and turns debugged our goals for the near future involve implementing our airspeed sensor and including throttle control into the auto pilot.  Getting a working GPS is on the agenda too, but that is going to involve some help from Drew to get serial working how we need it to.</p>
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		<title>First Autonomous Flight</title>
		<link>http://www.rockalypse.org/blogs/flyinggator/2010/07/23/first-autonomous-flight/</link>
		<comments>http://www.rockalypse.org/blogs/flyinggator/2010/07/23/first-autonomous-flight/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 20:38:45 +0000</pubDate>
		<dc:creator>smitha</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/flyinggator/?p=63</guid>
		<description><![CDATA[This is video of our first autonomous flight! It when well until we brought the plane in for its first<a href="http://www.rockalypse.org/blogs/flyinggator/2010/07/23/first-autonomous-flight/">Read the Rest...</a><div></div>]]></description>
			<content:encoded><![CDATA[<p>This is video of our first autonomous flight!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/xknw6JIZFVE" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/xknw6JIZFVE"></embed></object></p>
<p>It when well until we brought the plane in for its first battery change. The plane was a little nose heavy from the sensors and had a hard landing. You can see the badness that this caused in the last post. We are working on repairing it though and expect the next flight to be Monday the 26th.</p>
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		<title>Video Soon… Hopefully</title>
		<link>http://www.rockalypse.org/blogs/flyinggator/2010/07/23/video-soon-hopefully/</link>
		<comments>http://www.rockalypse.org/blogs/flyinggator/2010/07/23/video-soon-hopefully/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 16:09:52 +0000</pubDate>
		<dc:creator>armstri</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.rockalypse.org/blogs/flyinggator/?p=58</guid>
		<description><![CDATA[We have some flight video from last night on a camera that we borrowed from the library, but we are<a href="http://www.rockalypse.org/blogs/flyinggator/2010/07/23/video-soon-hopefully/">Read the Rest...</a><div></div>]]></description>
			<content:encoded><![CDATA[<p>We have some flight video from last night on a camera that we borrowed from the library, but we are having trouble getting it off of the camera.  We are close though&#8230;</p>
<p>Just a quick idea of how it flew&#8230; It flew great under both R/C control, as well as autonomous control.  As of now we only have level flight stabilization (roll and pitch), with no yaw correction. There was only minimal oscillation about the axes when put into autonomous mode, which means that we have the sensitivity set pretty well.</p>
<p>The first landing didn&#8217;t go so hot&#8230; Since we had a bit more weight up front with the sensors, it seemed as though the airplane was a bit nose heavy and came down faster than usual. Flying at Robertson makes it hard to get a nice long glide slope, which allows the pilot to get the plane slowed down in time for landing.  On approach, the front wheel got caught in the grass and snapped the front part of the plane off.  The wing also broke in the middle where the spars join up, but broke pretty cleanly so it should be a quick fix.  The first two pictures are of the broken fuselage and wing, and the third picture is of the fuselage being fixed.</p>
<p><a href="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1879.jpg"><img class="aligncenter size-medium wp-image-59" title="IMG_1879" src="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1879-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1879.jpg"></a><a href="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1886.jpg"><img class="aligncenter size-medium wp-image-61" title="IMG_1886" src="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1886-e1279901491424-225x300.jpg" alt="" width="225" height="300" /></a><br />
<a href="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1886.jpg"><br />
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<a href="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1880.jpg"><img class="aligncenter size-medium wp-image-60" title="IMG_1880" src="http://www.rockalypse.org/blogs/flyinggator/wp-content/uploads/2010/07/IMG_1880-300x225.jpg" alt="" width="300" height="225" /></a></p>
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		<title>First Autonomous Test Flights Scheduled for Today July 22!</title>
		<link>http://www.rockalypse.org/blogs/flyinggator/2010/07/22/first-autonomous-test-flights-scheduled-for-today-july-22/</link>
		<comments>http://www.rockalypse.org/blogs/flyinggator/2010/07/22/first-autonomous-test-flights-scheduled-for-today-july-22/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 17:17:47 +0000</pubDate>
		<dc:creator>armstri</dc:creator>
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		<guid isPermaLink="false">http://www.rockalypse.org/blogs/flyinggator/?p=57</guid>
		<description><![CDATA[Just giving everyone a heads up that we will be attempting our first autonomous test flights tonight at 6 P.M<a href="http://www.rockalypse.org/blogs/flyinggator/2010/07/22/first-autonomous-test-flights-scheduled-for-today-july-22/">Read the Rest...</a><div></div>]]></description>
			<content:encoded><![CDATA[<p>Just giving everyone a heads up that we will be attempting our first autonomous test flights tonight at 6 P.M (weather permitting of course) at the Robertson Sports Complex Soccer Field.  Anyone who is interested in seeing the airplane fly is welcome to attend.  We will be testing our autonomous level flight stabilization, and possibly testing code that involves a few autonomous turns.  </p>
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		<title>OSCON is good</title>
		<link>http://www.sububi.org/2010/07/22/oscon-is-good/</link>
		<comments>http://www.sububi.org/2010/07/22/oscon-is-good/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 14:16:03 +0000</pubDate>
		<dc:creator>matt</dc:creator>
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		<guid isPermaLink="false">http://www.sububi.org/2010/07/22/oscon-is-good/</guid>
		<description><![CDATA[<p>I&#8217;ll have to write a longer post later, but I thought I&#8217;d just mention that OSCON is a great conference. Our presentation went well, and we&#8217;ve had a lot of great conversations with people about all kinds of things in the open source world.</p>
<p>More later&#8230; for now, it&#8217;s time to head out the door.</p>
<p>(Related, our parallel <span> . . . &#8594; Read More: <a href="http://www.sububi.org/2010/07/22/oscon-is-good/">OSCON is good</a></span>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll have to write a longer post later, but I thought I&#8217;d just mention that <a href="http://oscon.com/">OSCON</a> is a great conference. <a href="http://www.oscon.com/oscon2010/public/schedule/detail/13829">Our presentation</a> went well, and we&#8217;ve had a lot of great conversations with people about all kinds of things in the open source world.</p>
<p>More later&#8230; for now, it&#8217;s time to head out the door.</p>
<p>(Related, our <a href="http://concurrency.cc/">parallel programming environment for the Arduino</a> is now available on Ubuntu, Windows, and Mac. Hooray for packaging! And, I need someone to help me work through how to do proper source packages for some of the complexities I&#8217;m facing on the Fedora/Ubuntu side. Packaging compilers is not a lot of fun&#8230;)</p>
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